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As of 02-07-2026, the game feels more like an early foundation with a lot of ideas planned for the future than a fully developed experience.

A few thoughts:

  • The contrast between the very simple HTML-style presentation and the inclusion of voice acting felt jarring and took some getting used to.
  • The terminal system seems interesting, though at the moment it feels a little underused since I only found one command. I imagine future updates may expand on this.
  • There seems to be an ARG element hidden within the game. I was unable to solve it (assuming it was solvable in this current state), though it does make me curious about what else is hidden.

Not much enjoyment was derived from the game in its current state, but I can see the ideas it seems to be aiming for. I also found the reverse-engineering side of things interesting personally, although the game does mention that code diving should not be necessary, so I am still unsure how players are intended to discover some of the deeper content naturally.

Glad that you gave it a shot at least. How far did you get? What did you find? The entire meat of the game is in the ARG elements.